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Extension warehouse sketchup 2015
Extension warehouse sketchup 2015




extension warehouse sketchup 2015

This update fixes a bug in CutMap that affected users who use the comma as the decimal separator (e.g., "5,5mm"). Fixes bug when using materials where the material name is surrounded with brackets, e.g., "". Now you can paint a container of components and CutMap will pick-up the material in all otherwise unpainted child components.Ģ. Previously components needed to be painted individually for CutMap to register the material. CutMap now correctly detects the material of components (or groups) that are painted from the material of a container component. Fixed bug on Windows that caused many of the CutMap material features to malfunction when a custom material was added.ġ. Fixed bug introduced in v0.3.4 that caused the SnapTo tool to act erratic.Ģ. Fixed bug where material image would not be visible for certain material names.ġ.

extension warehouse sketchup 2015

Fixed bug when using materials with spaces in name.Ģ. Added method in UI to delete CutMap's local or global database.ġ. Fixed dimension problem for parts contained in transformed assemblies.Ģ. Previously some changes CutMap made, such as adding default materials, were not made undoable.ġ. All changes CutMap makes to your model are now undoable.

extension warehouse sketchup 2015

Changes for compatibility with SketchUp 2016.ģ. You can apply materials using the regular SketchUp methods (i.e., not using CutMap: Apply material and CutMap: Rotate material) and still specify the grain orientation to CutMap by using the CutMap: Change orientation status command.Ģ. CutMap: Apply material always paints objects at the face level, so that may be your best choice for painting objects when you wish to rotate materials. However, you will probably want to first clear the existing material of an object using the new CutMap: Remove material command as CutMap: Apply material will not overwrite existing materials when multiple objects are selected.Īlso note that the CutMap: Rotate material command only works on objects that are painted at the face level and not on objects that are painted at the object level. To fix this, reapply materials using the CutMap: Apply material command. Please note that materials applied in previous versions of CutMap will no longer register the orientation correctly in CutMap 0.4. You can also manage the grain direction completely yourself using the CutMap: Apply material command. Because that could be imprecise, CutMap now manages the grain direction status explicitly using the CutMap: Apply material and CutMap: Rotate material commands (available in the context menu). Previously CutMap determined the grain orientation by inspecting how the material laid on the object. In this update we've reworked grain orientation methods used in the Respect Grain cutlist option.






Extension warehouse sketchup 2015